Thursday 13 June 2013

Kavorgh

Orc Warboss
Wild Card
Attributes: Agility d8, Smarts d8, Spirit d8, Strength d8, Vigor d8
Skills: Fighting d10, Intimidation d8, Knowledge (Battle) d6, Notice d6, Shooting d6, Stealth d6, Taunt d6
Charisma: 0; Pace: 6; Parry: 8; Toughness: 9 (2)

Hindrances: Major Habit (Burning down villages).
Edges: Counterattack, First Strike, Command, Command Presence, Fervour, Tactician, Strong Willed, Liquid Courage.

Special Abilities:
• Size +1: Orcs are slightly larger than humans.
• Infravision: Halves penalties for poor light vs.warm targets.

Gear: Chainmail (+2), Battle Axe (Str+d8), Medium Shield (+1 Parry, +2 Armor vs ranged shots that hit).

"The only beer in a hundred miles is in that fort over there. First one over the wall gets the drinks in."

2 comments:

  1. He's intended as a reasonably major opponent.

    Technically he doesn't have any edges that need Wild Card, but he does fit the Named enemy slot for the Orcs. Since half his edges are making his minions in your face he probably needs the better survivability that being a Wild card gives him or face decapitation.

    Compared with the Orc Chieftan in the Deluxe Rules, he's not as strong or tough [even with Liquid Courage running] but is a better leader.

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