Sunday 23 June 2013

Walking Hill

Attributes: Agility d6, Smarts d4, Spirit d6, Strength d12+2, Vigor d12
Skills: Fighting d8, Intimidate d6, Notice d4, Knowledge (Worlds Beyond) d6
Charisma: -; Pace: 4; Parry: 6; Toughness: 15 (3)

Edges: Frenzy, Sweep

Special Abilities:
• Armour +3:
Living Stone.
• Stone Fists: Str+d6.
• Low Light Vision: No penalties for dim or dark lighting.
• Tremorsense: Can sense anything within 12" that's in contact with the ground.
• Extraplanar: Not native to the material plane, and can be targeted by Banish.
• Elemental: Immune to fear, poison and called shots, ignore wound modifiers.
• Burrow: Can burrow and reappear within 10".
• Cannot Drown: Cannot Swim either.
• Size +4: Increases Toughness by +4.
• Large: -2 to attack medium-sized foes, they receive +2 to their attacks.

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